using System; using System.Collections.Generic; using System.Drawing; using System.Text; namespace StreamLibrary.Encoders.GridCoder { internal class GridBlock { public Rectangle Rect { get; private set; } public ulong Hash { get; private set; } private GridEncoder encoder; public GridBlock(Rectangle Rect, GridEncoder encoder) { this.encoder = encoder; this.Rect = Rect; CalculateHash(); } public void CalculateHash() { } } }