using StreamLibrary.src; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Text; namespace StreamLibrary.Codecs { public class SmallCachedStreamCodec : IVideoCodec { public override event IVideoCodec.VideoCodeProgress onVideoStreamCoding; public override event IVideoCodec.VideoDecodeProgress onVideoStreamDecoding; public override event IVideoCodec.VideoDebugScanningDelegate onCodeDebugScan; public override event IVideoCodec.VideoDebugScanningDelegate onDecodeDebugScan; SortedList codeCached; SortedList decodeCached; public override int BufferCount { get { return codeCached.Count; } } public override ulong CachedSize { get; internal set; } public override CodecOption CodecOptions { get { return CodecOption.AutoDispose | CodecOption.HasBuffers | CodecOption.RequireSameSize; } } private Size CheckBlock { get; set; } public SimpleBitmap LastFrame { get; set; } private object ImageProcessLock = new object(); private Bitmap decodedBitmap; private CRC32 hasher; public int MaxBuffers { get; private set; } /// /// Initialize a new object of SmallCachedStreamCodec /// /// The maximum amount of buffers, higher value will decrease stream size but could decrease performance /// The image quality 0-100% public SmallCachedStreamCodec(int MaxBuffers = 5000, int ImageQuality = 100) : base(ImageQuality) { CheckBlock = new Size(20, 1); codeCached = new SortedList(); decodeCached = new SortedList(); hasher = new CRC32(); this.MaxBuffers = MaxBuffers; } private void SetLastFrame(ref Bitmap bmp) { SetLastFrame(new SimpleBitmap(bmp)); } private void SetLastFrame(SimpleBitmap bmp) { lock (ImageProcessLock) { if (LastFrame != null && LastFrame.Locked) LastFrame.Dispose(true); LastFrame = bmp; } } public override unsafe void CodeImage(Bitmap bitmap, Stream outStream) { lock (ImageProcessLock) { if (!outStream.CanWrite) throw new Exception("Must have access to Write in the Stream"); if (LastFrame == null) { byte[] temp = base.jpgCompression.Compress(bitmap); outStream.Write(BitConverter.GetBytes(temp.Length), 0, 4); outStream.Write(temp, 0, temp.Length); SetLastFrame(ref bitmap); return; } long oldPos = outStream.Position; outStream.Write(new byte[4], 0, 4); int TotalDataLength = 0; List updates = new List(); SimpleBitmap sbBmp = new SimpleBitmap(bitmap); MemoryStream ms = new MemoryStream(); byte[] buffer = null; if (!LastFrame.Locked) LastFrame.Lock(); sbBmp.Lock(); if (sbBmp.Info.PixelSize != LastFrame.Info.PixelSize) throw new Exception("PixelFormat is not equal to previous Bitmap"); if (LastFrame.Info.Width != sbBmp.Info.Width || LastFrame.Info.Height != sbBmp.Info.Height) { sbBmp.Unlock(); throw new Exception("Bitmap width/height are not equal to previous bitmap"); } List Blocks = new List(); int index = 0; int y = 0; int x = 0; Size s = new Size(bitmap.Width, CheckBlock.Height); Size lastSize = new Size(bitmap.Width % CheckBlock.Width, bitmap.Height % CheckBlock.Height); int lasty = bitmap.Height - lastSize.Height; int lastx = bitmap.Width - lastSize.Width; Rectangle cBlock = new Rectangle(); s = new Size(bitmap.Width, s.Height); while (y != bitmap.Height) { if (y == lasty) s = new Size(bitmap.Width, lastSize.Height); cBlock = new Rectangle(0, y, bitmap.Width, s.Height); if (onCodeDebugScan != null) onCodeDebugScan(cBlock); if (!SimpleBitmap.Compare(cBlock, LastFrame.Scan0_int, sbBmp.Scan0_int, sbBmp.Info)) //if (!SimpleBitmap.Compare(y, s.Height, LastFrame.Scan0_int, sbBmp.Scan0_int, sbBmp.Info)) { index = Blocks.Count - 1; if (Blocks.Count != 0 && (Blocks[index].Y + Blocks[index].Height) == cBlock.Y) { cBlock = new Rectangle(Blocks[index].X, Blocks[index].Y, Blocks[index].Width, Blocks[index].Height + cBlock.Height); Blocks[index] = cBlock; } else { Blocks.Add(cBlock); } } y += s.Height; } List finalUpdates = new List(); const int CheckHeight = 50; for (int i = 0; i < Blocks.Count; i++) { s = new Size(CheckBlock.Width, Blocks[i].Height); y = Blocks[i].Y; lasty = (Blocks[i].Y + Blocks[i].Height); while (y != lasty) { int ScanHeight = y + CheckHeight > lasty ? lasty - y : CheckHeight; x = 0; while (x != bitmap.Width) { if (x == lastx) s = new Size(lastSize.Width, Blocks[i].Height); cBlock = new Rectangle(x, y, s.Width, ScanHeight); if (onCodeDebugScan != null) onCodeDebugScan(cBlock); if (!SimpleBitmap.Compare(cBlock, sbBmp.Scan0_int, LastFrame.Scan0_int, sbBmp.Info)) { /*byte[] tempData = new byte[0]; LastFrame.CopyBlock(cBlock, ref tempData); finalUpdates.Add(new CacheInfo(0, false, tempData, cBlock));*/ //hash it and see if exists in cache hasher = new CRC32(); //re-initialize for seed byte[] tempData = new byte[0]; LastFrame.CopyBlock(cBlock, ref tempData); int hash = BitConverter.ToInt32(hasher.ComputeHash(tempData), 0); if (codeCached.Count >= MaxBuffers) codeCached.RemoveAt(0); if (codeCached.ContainsKey(hash)) { CachedSize += (ulong)tempData.Length; finalUpdates.Add(new CacheInfo(hash, true, new byte[0], cBlock)); } else { //nothing found in cache let's use the normal way codeCached.Add(hash, tempData); finalUpdates.Add(new CacheInfo(hash, false, tempData, cBlock)); } } x += s.Width; } y += ScanHeight; } } for (int i = 0; i < finalUpdates.Count; i++) { buffer = new byte[0]; Rectangle rect = finalUpdates[i].Rect; if (!finalUpdates[i].isCached) { fixed (byte* ptr = finalUpdates[i].Data) { using (Bitmap TmpBmp = new Bitmap(rect.Width, rect.Height, rect.Width * LastFrame.Info.PixelSize, LastFrame.bitmapData.PixelFormat, new IntPtr(ptr))) { buffer = base.jpgCompression.Compress(TmpBmp); } } } outStream.WriteByte(finalUpdates[i].isCached ? (byte)1 : (byte)0); outStream.Write(BitConverter.GetBytes(finalUpdates[i].Rect.X), 0, 4); outStream.Write(BitConverter.GetBytes(finalUpdates[i].Rect.Y), 0, 4); outStream.Write(BitConverter.GetBytes(finalUpdates[i].Rect.Width), 0, 4); outStream.Write(BitConverter.GetBytes(finalUpdates[i].Rect.Height), 0, 4); outStream.Write(BitConverter.GetBytes(finalUpdates[i].Hash), 0, 4); outStream.Write(BitConverter.GetBytes(buffer.Length), 0, 4); outStream.Write(buffer, 0, buffer.Length); TotalDataLength += buffer.Length + (4 * 6) + 1; } outStream.Position = oldPos; outStream.Write(BitConverter.GetBytes(TotalDataLength), 0, 4); Blocks.Clear(); SetLastFrame(sbBmp); ms.Close(); ms.Dispose(); } } public override Bitmap DecodeData(Stream inStream) { byte[] temp = new byte[4]; inStream.Read(temp, 0, 4); int DataSize = BitConverter.ToInt32(temp, 0); if (decodedBitmap == null) { temp = new byte[DataSize]; inStream.Read(temp, 0, temp.Length); this.decodedBitmap = (Bitmap)Bitmap.FromStream(new MemoryStream(temp)); return decodedBitmap; } List updates = new List(); Rectangle rect; Graphics g = Graphics.FromImage(decodedBitmap); Bitmap tmp; byte[] buffer = null; MemoryStream m; List cacheInfo = new List(); byte[] HeaderData = new byte[(4 * 6) + 1]; while (DataSize > 0) { inStream.Read(HeaderData, 0, HeaderData.Length); bool isCached = HeaderData[0] == 1; rect = new Rectangle(BitConverter.ToInt32(HeaderData, 1), BitConverter.ToInt32(HeaderData, 5), BitConverter.ToInt32(HeaderData, 9), BitConverter.ToInt32(HeaderData, 13)); int Hash = BitConverter.ToInt32(HeaderData, 17); int UpdateLen = BitConverter.ToInt32(HeaderData, 21); buffer = new byte[UpdateLen]; inStream.Read(buffer, 0, buffer.Length); //process update data if (isCached) { //data is cached if (decodeCached.ContainsKey(Hash)) buffer = decodeCached[Hash]; else { } cacheInfo.Add(new CacheInfo(Hash, true, new byte[0], rect)); } if (onDecodeDebugScan != null) onDecodeDebugScan(rect); if (buffer.Length > 0) { m = new MemoryStream(buffer); tmp = (Bitmap)Image.FromStream(m); g.DrawImage(tmp, rect.Location); tmp.Dispose(); m.Close(); m.Dispose(); } if (decodeCached.Count >= MaxBuffers) decodeCached.RemoveAt(0); if(!decodeCached.ContainsKey(Hash)) this.decodeCached.Add(Hash, buffer); DataSize -= UpdateLen + HeaderData.Length; } int CachedSize = 0; foreach(CacheInfo inf in cacheInfo) { CachedSize += (inf.Rect.Width * 4) * inf.Rect.Height; } Console.WriteLine(cacheInfo.Count + ", " + CachedSize); g.Dispose(); return decodedBitmap; } private class CacheInfo { public bool isCached = false; public byte[] Data; public int Hash; public Rectangle Rect; public CacheInfo(int Hash, bool isCached, byte[] Data, Rectangle Rect) { this.Hash = Hash; this.isCached = isCached; this.Data = Data; this.Rect = Rect; } /*public unsafe void CreateHashList(SimpleBitmap sBmp, Size CheckBlock, SmallCachedStreamCodec codec) { if (ScanRects.Count > 0) { int scanX = ScanRects[0].X; for (int i = 0; i < ScanRects.Count; i++) { int scanWidth = ScanRects[i].Width > CheckBlock.Width ? CheckBlock.Width : ScanRects[i].Width; Rectangle rect = ScanRects[i]; rect.Width = scanWidth; rect.X = scanX; byte[] buffer = new byte[0]; sBmp.CopyBlock(rect, ref buffer); int hash = BitConverter.ToInt32(new CRC32().ComputeHash(buffer), 0); if (!HashList.ContainsKey(hash)) HashList.Add(hash, rect); //fixed (byte* ptr = buffer) //{ // using (Bitmap TmpBmp = new Bitmap(rect.Width, rect.Height, rect.Width * sBmp.Info.PixelSize, sBmp.bitmapData.PixelFormat, new IntPtr(ptr))) // { // buffer = codec.lzwCompression.Compress(TmpBmp); // // } //} scanX += scanWidth; } } }*/ } } }